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Time is a tool we all have; you simply know how to use it better than others.

The passing of days weighs upon every wildsailor, an inevitable trudge toward whatever end awaits. Oftentimes, survival on the rustling waves relies upon marking time: how many weeks until the next spitborne port, how many days of rations remain, how many hours left in your watch, how many minutes until an ironjaw-led storm is upon you, how many seconds of air in your lungs in a crezzerine breeze.

Winders have turned the fickle hands of time to their favor, slipping through moments and manipulating the speed of an hour. This rare form of arconautics can be a great boon to a crew, but just as easily it can spell their doom. Time is a harsh mistress.

A post for the Wildsea RPG by Felix Isaacs.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorLady Tabletop
GenreAdventure
TagsClasses, post, wildsea, wildsea-rpg, winder

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Winder_Wildsea.pdf 3 MB

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